Downloads and Installation Guide
You can get the Rhythmos Engine in the following links:
Version | Supported Unity Version | Link |
---|---|---|
v1.3 | >= 2020.3.13f1 | Download here |
v1.1 | 3.6, 4.6.0f, 5 and 2017 | Get in Unity Asset Store |
Installation
The Rhythmos Engine has two main files:
RhythmosEngine.dll: contains a collection of classes and structures to assist the using of rhythms in game runtime. Installation location on Unity:
Assets/Plugins/RhythmosEngine
RhythmosEditor.dll: It's an Unity Editor window to create your own rhythms and notes database. This file must be in
Assets/Editor/RhythmosEditor
directory. To open the Rhythmos Editor, in Unity Toolbar go to Tools > Rhythmos Editor
Important Notes
- All notes sounds - the AudioClips - need to be located in the
Assets/Resources
directory to play sounds during the game. - The rhythms database is on
XML
format. It brings together the entire contents of rhythms and notes that you have created. If you want to load this file in runtime withTextAsset
, the database must be in theAssets/Resources
directory too. - RhythmosEditor.dll save a configuration file in
Assets/Editor
directory only to load the last edited database.