Package-Man

  • Unity
  • Personal

Package-Man is an arcade game developed using Unity. The game is inspired by the classic arcade game Pac-Man and the primary goal is to collect dots through a maze, collect all the energizers, and avoid the mail carriers.

This project aimed to reimplement the main mechanics of Pac-Man based in the The Pac-Man Dossier written by Jamey Pittman.

Features:

Fun-fact

This game was initially an application for the Gameplay Programmer role at a game studio. The only condition from my side was remote or hybrid work since the game studio's location was far from my home. Some friends were also applicants for the same position. No one was hired. ¯\_(ツ)_/¯