Rhythmos Engine
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![Rhythm creation tool for Unity.](/assets/img/work/thumbnails/rhythmos.png)
Rhythmos Engine is an tool for Unity 3D to create rhythms for musical games or apps, based on musical notation. From greek, rhythmos means "any regular recurring motion, symmetry". This tool was made during the development of Koko-Kuba which helped to solve an important implementation of the game mechanic.
Features:
- RhythmEditor: An easy-to-use tool for creating your own rhythms.
- Storage Class: Load and save your rhythms effortlessly.
- Real-Time Rhythm Creation and Playback: Play and create rhythms during runtime.
- Utility Functions and Classes: Includes features for checking rhythm precision, comparing rhythms, and playing rhythms.