Wildlife Studios

  • Professional
  • Full Stack
  • Unity
  • C#
  • Golang
  • Node.js
  • React.js
  • TypeScript
  • Vite
  • Docker
  • Kubernetes
  • AWS
  • Python
  • C++
  • Shell
  • CI/CD

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Wildlife Studios is a mobile gaming company founded in Brazil. Its mission is to create games that bring joy to millions of people around the world.

As a senior software engineer, I worked across game services, internal tooling, and platform infrastructure for 4 years. I contributed to adapting and integrating one of the company's games into the Chinese mobile gaming market, and collaborated with the reusable metagame modules team to deliver shared game systems.

On the platform side, I built and maintained a remote asset bundle solution using Unity Addressables, enabling game developers to upload and update live content remotely while tracking bundle costs and usage metrics through a dedicated dashboard. I also developed the Game Rooms Manager frontend for the internal company dashboard and supported backend game services including user account recovery, a game room orchestrator, remote configuration, and other systems.

Beyond feature work, I improved CI/CD pipelines, addressed technical debt, and wrote internal documentation.